$ 11.99

The lone teenager, the ominous campus, the unbearable truth.

Set in 1960's Taiwan under martial law. Detention, with unique and appealing graphics and OST. Invites you to unlock the spine-chilling mysteries.

DRM-Free and Steam Key

All users that purchase this title on Playism will receive both a DRM-free copy and a Steam key!

Warning

For users residing in China, the Steam key is not usable. In such case, please contact us at [email protected] and we will solve the issue for you.
  • Story

Greenwood high school, located in a remote mountainous area, two students found themselves trapped and vulnerable. The place they once knew has changed in unsettling ways, haunted by evil creatures. To escape, they must explore the mysterious campus filled with ominous objects and puzzles. How will they survive in this ever threatening environment? Could they return to safety in one piece?

Set in a fictitious world in the 1960s Taiwan under martial law, Detention, the story-driven atmospheric horror incorporated East Asian elements rarely used in games. Taoism, Buddhism, Chinese mythology, the game draws on local Taiwanese cultural references to tell an unique and terrifying story.


  • GamePlay

In this 2D atmospheric horror side-scroller, players navigate the main characters in a classic point and click fashion to explore a high school where evil encroaches. While hiding from the rampaging monsters, you are to find items to interact with in the otherworldly rooms. And as more mysteries unveiled, the dark past of a cursed school will finally surface.

  • Features

  • 2D atmospheric horror with spine-chilling atmosphere.
  • Immersive gameplay and puzzle solving experience
  • Unique Taiwanese/Eastern cultural references.
  • Original sound tracks, fusing Electronic, Lo-Fi, and Rock with traditional Asian instruments.
  • Unique and appealing graphics.Multiple language support. (Including English, Chinese)
  • Mac, Windows and Linux support

It all started with a simple question:

“Why can’t I find any game out there that could represent our culture and share with the world the place I grow up in?” 

Mr.Yao or Coffee as a game designer carried this thought with him for years and in 2013 finally decided to craft a horror game universe filled with Taiwanese/Eastern elements (A mixed of Taoism and Buddhism beliefs with traditional Chinese culture). 

A year into production, Coffee figured the game’s scale had grown too large, thus approached Light Wang and Henry Wang, who previously created Taiwan’s first greenlit indie title Constant C. 

At first glance the two realize that Detention is eye catching and full of Taiwanese flavor. And its uniqueness soon attracts famous composer Weifan Chang, artist Finger, game designer Doy, programmer Chia-Sheng and Vincent joining the team. Together they dedicated to share with world a game that no one has ever seen before.

Red Candle GamesDeveloper's Voice

If you are having some troubles with this title, please do not hesitate to check out our Help pages or contact us about it! 

  • Windows

    • Operating SystemWindows 7/8/10
    • ProcessorIntel(R) Core(TM)2 Duo 2.4, AMD Athlon(TM) X2 2.8 Ghz
    • Memory4 GB RAM
    • GraphicsGeforce 9600 GS, Radeon HD4000
    • DirectXVersion 9.0c
    • Storage3 GB available space
    • Sound CardDirectX compatible
  • Mac OS

    • Operating SystemOS X 10.9 (64-bit)
    • ProcessorIntel(R) Core(TM)2 Duo 2.4, AMD Athlon(TM) X2 2.8 Ghz
    • Memory4 GB RAM
    • GraphicsGeforce 9600 GS, Radeon HD4000
    • Storage3 GB available space
    • Sound CardIntegrated
  • Linux

    • Operating SystemUbuntu 12.04
    • ProcessorIntel(R) Core(TM)2 Duo 2.4, AMD Athlon(TM) X2 2.8 Ghz
    • Memory4 GB RAM
    • GraphicsGeforce 9600 GS, Radeon HD4000
    • Storage3 GB available space

Specification

Developer

Red Candle Games was founded in September 2015 by six individuals from various backgrounds. At first, the team was united because of one game, Detention, and the goal was to create a game that enable us to illustrate Taiwanese culture and history. As the project progressed, and as more team members started to devote full time to the development, we realized our passion for game making has lead us to the establishment of a game company.