TorqueL
To complete each stage, the player must make their way to the blue square.
To complete each stage, the player must make their way to the blue square.
This version consists of the prototype released at the end of March as well as extra content developed for the E3 Indicade Showcase.
You can enjoy the original 10 stages, plus 5 extra stages developed for E3, and also a secret goal we’ve hidden somewhere.
By creating an engine like the ones seen in titles like I.Q & xi[sai], can the physics of cubes rolling and moving be properly generated and displayed?
Can we create an indie 2D platformer not limited only to moving backwards and forwards and spinning, but one that allows real motion? It was from these two questions that we launched the development of this title.
A variety of titles inspired us to create this title, including: Incredipede, which lead us to think about the concept of stretching and warping the box, and of grabbing and hanging from platforms.
Thomas Was Alone, which highlighted the power of simple presentation.
We are also very interested in hearing feedback and reviews, so that we can take this information and, along with our own ideas and input, create better titles in the future.
Although our goal was not specifically to make a unique indie title, we are aware that creating a boring game would lead to a negative reaction.
We were fortunate enough to be able to participate in BitSummit, and would like to extend our sincere thanks to everyone who supported us.
It is my hope that we will be part of many fruitful and rewarding collaborations in the future.
FULLPOWERSIDEATTACKDeveloper's Voice
If you are having some troubles with this title, please do not hesitate to check out our Help pages or contact us about it!
Windows
- Operating SystemWindows 7 or better
- Processor1.8GHz
- Memory4 GB RAM
- Display1280x720 or better recommended
- GraphicsDirectX: Version 9.0
- Storage400 MB
- Input DeviceXbox 360 Game Pad Supported



























