We implemented an "EDIT mode" so that you can import your song and create your own game!Also, a manual for the EDIT mode is available from the same directory as the executable. File name: "Hacker'sBeat_editmode_manual.pdf"
IMPORTANT
Make sure to place your song file inside the "wav" folder of the local game folders:
[Game folder location]\Hacker's Beat\Edit\wav
Only wav format is usable
Only the songs shorter than 3mins are usable
Songs which fulfill above 3 will be loaded in your song list of the EDIT mode.
Once you place the song, there are two types to make you own game; place each notes one by one manually, and place the notes by typing while you play (You cannot place the long-notes in the latter method).
We recommend you to put the notes by typing at first, then edit them later to fix the position or add the long-notes.
You can change the position of those notes later.
Of course you can play your own song, but moreover, you can share your newly created songs with friends! (You cannot share the music data hoever)
To share, you need to save the project and EXPORT it.
We started off by researching music games, and found the most important thing that makes music games fun is hitting the right button at the right time, timing your hits to the rhythm of the music.
Next, we went to Japanese video arcades and examined actual music game machines. A commonality between these games was that they came off as looking incredibly difficult, but as a result also really intriguing.
Timing your hits with the music's rhythm and the perceived difficulty level are the main attractors. We incorporated these two points into a "hacker" theme and made it so that the hits don't need to be as precise.
We combined "hacking" and "music" games into a single: Hacker's Beat. We're also looking to providing some updates.
TEAM TANDS+
Developer's Voice